import java.util.Random;
private static final Random rand = new Random();
rand.nextInt(xxx);
nextInt(int n) - Returns a pseudo-random uniformly distributed
int
in the half-open range [0, n).Math Lab
import java.lang.Math;
Math.pow();
Create new class
In Eclipse, choose File → New → Class.
Type Class Name
Superclass
android.appActivity
android.database.sqlite.SQLiteOpenHelper
and check the box for “Constructors from superclass.”
android:textcolor
A color value, in the form of "
#rgb
", "#argb
", "#rrggbb
", or "#aarrggbb
". Example:
android:textcolor="#000" or "#000000" => BLACK
android:textcolor="#FFF" or "#FFFFFF" => WHITE
android:textcolor="#F00" or "#FF0000" => RED
android:textcolor="#0F0" or #00FF00" => GREEN
android:textcolor="#00F" or "#0000FF" => BLUE
Android SurfaceView
1. Add new SurfaceView Class
2. Add new Thread Class name
3. Add code in the Thread
Override run()
4. Add code in the SurfaceView
Override surfaceCreated & surfaceDestroyed
Android Rotate Text
@Override
public void onDraw(Canvas c) {
super.onDraw(c);
// ........,.
// Draw Rotated text
paint.setColor(Color.RED);
paint.setTextSize(30);
String rotate_str = "Rotate TEXT";
// rotate the canvas on center of the text to draw
c.rotate(45, 50, 50); // rotate 45 at x = 50 and y = 50
// draw the rotated text
paint.setStyle(Paint.Style.FILL);
c.drawText(rotate_str, 50, 50, paint);
//undo the rotate
c.restore();
// ..........
Android Draw using View Class
MyView.java
package com.hong.testing;
import android.app.Activity;
import android.os.Bundle;
public class MyView extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new Panel(this)); }
}
panel.java
package com.hong.testing;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.view.View;
class Panel extends View {
public Panel(Context context) {
super(context);
}
@Override public void onDraw(Canvas c) {
super.onDraw(c);
Paint paint = new Paint();
paint.setStyle(Paint.Style.FILL);
// make the entire canvas white
paint.setColor(Color.WHITE);
c.drawPaint(paint);
// Draw Line paint.setColor(Color.LTGRAY);
paint.setStrokeWidth(3);
paint.setColor(Color.LTGRAY);
c.drawLine(0, 0, c.getWidth()-1, c.getHeight()-1, paint);
c.drawLine(c.getWidth()-1, 0,0 , c.getHeight()-1, paint);
// Put Bitmap Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.icon);
c.drawBitmap(bitmap, 10, 10, null);
// Draw a blue circle paint.setAntiAlias(true);
paint.setColor(Color.BLUE);
c.drawCircle(20, 20, 10, paint); // x = 20, y = 20 radius = 10
// Draw a green rectangle paint.setColor(Color.GREEN);
c.drawRect(35, 10, 60, 30, paint); // x1 = 35, y1 = 10, x2 = 60, y2 = 30
// Draw red text paint.setColor(Color.RED);
paint.setStyle(Paint.Style.FILL);
paint.setAntiAlias(true);
paint.setTextSize(30);
c.drawText("Text Drawing", 30, 100, paint);
}
}
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